Last Updated on March 1, 2026 by SoraHoshina
The long awaited Arknights Endfield Dev Log is finally here, giving us news about the game improvement progress, new version content preview, new operators preview, and future version previews. The whole video is 40 minutes long, and if you donโt have time to watch all of it, donโt worry! This article got you covered! This guide will list out all the important information regarding Arknights Endfield version 1.1.
Table of Contents
Arknights Endfield Version 1.1 Overview
New Banners



There will be 2 headhunting banners to be released in version 1.1 of Arknights Endfield. The first one will feature Tang Tang and her signature Armament โBrigandโs Callingโ, starting from the version update until March 29. While the second one features Rossi and her signature Armament โLupine Scarletโ, from March 29 until the end of version 1.1.
New Operators Preview
Rossi
Rossi is a 6-star Guard character who can deal both Arts damage and Physical damage, and is the only operator who can convert Arts Infliction on enemies. As a guard, Rossi can efficiently apply Vulnerability and at the same time, consistently dealing Arts damage.
Tang Tang
Tangtang is a caster who deals AoE damage to enemy mobs while offering support. Her battle skill and combo skill can create Whirlpools and Waterspouts that apply Cryo infliction and deal Cryo damage.
New & Upcoming Events


Since one version of Arknight Endfield took a long time, there are lots of previous events that were updated and new events to entertain you. The first one is the New Narrative Event โ or much easier to understand, the character mission โ for Rossi, and two limited sign-in events!
โOldโ events that will be having an update are Umbral Monument and Etchspace Salvage (Theyโre only one version old, but letโs just called it that).
The new events can be seen in the images above. Letโs hope all the Oroberyls we get from these events are enough to guarantee at least one of the new 6-star characters!
- Grotto Survey
- Supply: Exploration Day
- Cleanse and Rinse
- Quietly Flows the Spring
- Survival Training
Game Improvement Progress
There are too many Quality-of-Life in the next version that explaining them all in details would be too long. But thankfully the developer teams have already list out all the Game Improvement Progress in bullet points below:
Resource Acquisition and Operator Progression Improvements
- Adding the Beginnerโs Chartered Tribute event that provides Chartered Headhunting Permits
- Adding more sources for Basic Headhunting Permits
- Receive extra AIC Quota when recruiting a 4/5/6โญ for the first time
- Simplified the process for AIC Quota conversion
- After raising the Valley IV Origin Lodespring Stock Redistribution system to level 4, a Valley Multi-Line Engraving Kit can be purchased with stock bills
Combat Experience Improvements
- Optimizing visual cues and effects that appear when enemies are about to attack
- Players can challenge certain Protocol Spaces with a fully independent team status โ starting every attempt with maximum HP and Ultimate Energy
AIC Factory Gameplay Improvements
- Allowing AIC facility construction outside the Core AIC Area
- Optimizing facility placement description and tips
- Optimizing the management of shared facilities so they can be deleted at the Map screen
- Optimizing the UI to better distinguish shared facilities from those built by the players
- To enhance exploration guidance, a new feature has been added that allows players to view the minimap and open the world map while suspended on a zipline
- Adding a Settings option for PC that lets players use either the Esc or Caps Lock key to exit top view mode
- Increasing the maximum zoom out view of top view mode
- Added a feature in top view mode that allows controller users to quickly move facilities by holding down a button
- Increasing the buffer distance before dropping power transmission connections when going over the max distance of 80 meters
- Story dialogs will no longer interrupt power transmissions
- Optimizing the Quick Stash logic for filled bottles
- Optimized the display of the manual completion status for simulations, and added engraved medals related to manual completion of simulations
Interactions and Quality-Of-Life Improvements
- Adding tags for missions that can unlock new areas
- Optimizing several tasks in the Operational Manual
- Certain story dialogs can be skipped once they begin
- Simplifying the cutscene when entering [Etchspace Salvage]
- Weapon potential upgrades and essence screens can be used to check weapon skill details directly
- Optimizing the Map so that rare gathering sites display the amount of materials left
- Optimizing the Map so that unrigged mining spots or non-working mining rigs are tagged
- Optimizing visits to a friendโs Dijiang so that ending visits sends you back to your original location
- Optimizing farming plot cultivation so that various actions take less time, and fertilization effect will be enhanced
- Optimizing the appearance and frequencies of red dot reminders to make them less intrusive
- Optimizing the logic for claiming mail attachments
- Optimizing the Mail Cache (it can now accept rare gatherables; claimed items will also go directly to the Depot)
- To be implemented in future updates
- Adding quick-claiming for products and auto-production options for Dijiang cabins
- Adding quick-claiming for clues and auto-clue placement for the Dijiang Reception Room
- Adding remote quick-claiming for Recycling Stations that satisfy certain criteria
- Optimizing the controller experience and making controller button remapping more comprehensive
- Added batch gear crafting and optimized gear sorting logic
- Optimizing essence sorting logic

Sora is a content creator focusing on gacha games in Brand Anime. Aside from playing all the gacha games to a worrying extent, she also streams on her YouTube and Twitch channels (SoraHoshina). If she got bored, then she will write a guide. Yes, write a guide, not anything else that normal people do.

















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